smoketendrils: (❂ i like my toast done on one side)
Percival "please just call him Percy" de Rolo ([personal profile] smoketendrils) wrote in [community profile] hadriel_logs2018-08-17 12:05 pm

[OPEN] and maybe this will kill us

Who: Percival de Rolo and anyone else off on a boat adventure
What: A catch-all for Percy for the Seven Seas Event
Where: THE OCEAN... also some islands for an obligatory but very shitty beach episode. Also I haven't picked a boat for Percy because he would have just picked one at random, so if you also haven't picked a boat... You get a boatmate! Or something.
When: The month of August
Warnings: Probably none? Will update if necessary.


i. SHIP SELECTION

Percy's feelings on ships aren't all that deep and meaningful. He was once dragged out of a freezing river by a fishing vessel that carried him as far south as it could so he could travel still farther, but that feels like a lifetime ago. The one thing he can say as he stares up at the boats is that they are not airships.

And that's disappointing, even if his last trip on an airship- not all that recent anymore- ended in the battle at Glintshore and his death at the hands of Ripley. Still... Airships. They're superior.

The slight disappointment is clear in his eyes, but he'd like to leave Hadriel for a little while to collect his thoughts and focus on what he's going to do about Caedra. Now it's just a matter of... figuring out which boat to get on. That's what he gets for not associating with more people.

He catches someone as they walk past him with a bit more confidence. "Does it actually matter which one we get on?" And which one seems the most sea-worthy, though he's not going to say that out loud.


ii. THE OPEN SEA

Percy proves to be a deft hand at managing sails. What he lacks in physical strength, he makes up for in brains and dexterity, though he can be a little bossy at times when he notices something is amiss or can be improved upon. His heart is in the right place, but he's also a noble. Bossiness and being full of himself are just some of his many character flaws.

When he's not pulling his weight, he can be found by the railing, looking out at the sea and watching some of the larger creatures break the surface on occasion. Every time one does, he starts to go for his rifle, but stops when they don't actually attack the ship. He's a bit paranoid. Ah, the life of a Dungeons and Dragons character, where anything can be an encounter if you try hard enough.


iii. FRAGMENT QUEST

As curious as he is about the diving suits, Percy only goes down a couple of times before deciding it's a little weird and too frustrating to deal with the monsters that lurk down there without the use of his guns, so he compromises. While others go diving, he stays close by with Bad News resting on the railing, the rifle pointed down into the depths while others stand by to help the divers back up. As dark shapes begin to move under the surface- monsters chasing their prey- and a diver begins to surface and start to climb back up onto the ship, Percy focuses his attention on the larger, darker mass as it reaches out a long tentacle to try and grab onto the diver before it escapes, he fires off a shot, severing the tentacle just as it latches onto the diver's leg. There's a gurgle and the squid-beast retreats further into the depths and the diver is allowed to climb up unmolested.

"Yes, yes, swim home like a coward, you skulking plate of calamari," he mutters to the now calm (but slightly bloodied) ocean.


iv. BEACH EPISODE

Well, it's more like "a shitty camp on a rocky shitty beach" episode, but Percy's a bit glad to be off the open sea, even if small crappy islands harbor ominous feelings- thanks Glintshore. Despite it being a fairly deserted area, a lack of convenient magic mansion to sleep in means Percy feels obligated to at least set up a watch just in case, even volunteering to take the first one.

So here he sits while the rest of the crew sleeps, sitting on a rock outcropping that makes a fairly comfortable chair where he can keep eyes on both the sea and the rest of the rocky island with Bad News on his lap. It's an uneventful watch, but eventually someone will either relieve him or give in to insomnia and join him.


v. FRAGMENT QUEST (part two)

But, of course, this is hardly a vacation (even a mediocre one, though Percy is delighted by the change in scenery), and there is work to be done. Since Percy mainly works support for the divers- keeping the monsters from surfacing and dragging escaping divers is only part of it- he also tends to be the one keeping the boxes on hand.

However, he's also curious and when someone brings up a fragment the first few times, he's transfixed by how fascinating they are... Which, of course, is bad news, but they're so damn pretty and interesting. How can a person not gawk at them? Especially not a person of science.

"What are they made of?" There's an arcane nature to them, surely.