ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2016-01-10 10:09 am
INTRO LOG: WELCOME TO THE BATCAVE
Who: New arrivals and everyone else!
What: The intro log for January.
Where: The colosseum and all around the city.
When: January 10th-15th
Warnings: Bats, but not Batman. Weird arts and crafts. Confused newbies.
What: The intro log for January.
Where: The colosseum and all around the city.
When: January 10th-15th
Warnings: Bats, but not Batman. Weird arts and crafts. Confused newbies.
You awaken on the hard-packed sandy floor of the colosseum. As you blink the sleep from your eyes and begin to try to get your bearings, you might hear the gentle, soothing sound of wind chimes tinkling through the air. It's a peaceful sound, a pleasant sound. As you look around, you'll find tall stands with curved hooks at the top here and there throughout the arena, each supporting a different handmade wind chime.
You could stay and enjoy the sounds, even if what they're coming from is a bit less than aesthetically pleasing. Or you could pause for a moment and wonder where the wind that's sounding the chimes is coming from, considering you're in a cave. There are breezes in Hadriel now and again, but what's causing this wind is something else entirely. Spend too long out in the open and you'll find out what.
Perching atop the broken walls of the colosseum, hidden in crevices and shadows, are a number of Ahools. These giant bats can have wingspans as big as 12 feet, and they're certainly strong enough to lift smaller and lighter people off their feet entirely, carrying them away to devour at their leisure. Don't think you can hide - their echolocation will find you as easily as a bat finds a moth in the black of night.
If you manage to escape the Ahools and get your bearings, feel free to go explore the rest of the city! Find a house, find a new monster, or simply scavenge for supplies until your belly is as full as that giant bat's was supposed to be. Good luck, and enjoy your stay in Hadriel!► This log covers January 10th-15th.
► Feel free to make your own logs, as well!
► All characters now arrive with phones that have network communication.
► Please put your character's name and open/closed in the subject line of your starters!

no subject
It's not so bad here. The people are good.
[ They're much kinder than those in Westeros, that's for sure. ]
Do you want to see the rest of the city? I've been here for months, so I can show you whatever you need. There are places for proper food, little shops that were abandoned long ago.
[ She pauses, considering. ]
Actually, most things have been abandoned, but don't worry. I lived in a haunted castle once, and this place is nothing like that.
[ She nods, confident in her assessment. ]
no subject
Actually, scratch that. Even if he did have those social concepts in place, he likely wouldn't be the sort of person who agreed with them.)
Yeah? Then I guess not all is lost after all.
(It might sound stupid to say something like that out loud but he means it. People on their own break easier than people who had a group, a support system. That kind of thing is crucial to Newt.
At the suggestion, Newt automatically nods. He nearly wants to laugh too. It felt like he was a Greenie all over again.)
I'd like that. And I'm not too worried. The place I came from - just about everywhere was abandoned and if it wasn't abandoned, it was filled with things that made you wish it had been abandoned.
(A haunted castle though? Newt's grinning all over again. This girl was fantastic. He could only imagine what the Gladers would have done with someone like her. God, if only.)
A haunted castle, huh? I lived on the inside of an enormous Maze. Looks like we've both got a pretty interesting property history.
-Hey, are there any gardens here by any chance?