ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2016-01-10 10:09 am
INTRO LOG: WELCOME TO THE BATCAVE
Who: New arrivals and everyone else!
What: The intro log for January.
Where: The colosseum and all around the city.
When: January 10th-15th
Warnings: Bats, but not Batman. Weird arts and crafts. Confused newbies.
What: The intro log for January.
Where: The colosseum and all around the city.
When: January 10th-15th
Warnings: Bats, but not Batman. Weird arts and crafts. Confused newbies.
You awaken on the hard-packed sandy floor of the colosseum. As you blink the sleep from your eyes and begin to try to get your bearings, you might hear the gentle, soothing sound of wind chimes tinkling through the air. It's a peaceful sound, a pleasant sound. As you look around, you'll find tall stands with curved hooks at the top here and there throughout the arena, each supporting a different handmade wind chime.
You could stay and enjoy the sounds, even if what they're coming from is a bit less than aesthetically pleasing. Or you could pause for a moment and wonder where the wind that's sounding the chimes is coming from, considering you're in a cave. There are breezes in Hadriel now and again, but what's causing this wind is something else entirely. Spend too long out in the open and you'll find out what.
Perching atop the broken walls of the colosseum, hidden in crevices and shadows, are a number of Ahools. These giant bats can have wingspans as big as 12 feet, and they're certainly strong enough to lift smaller and lighter people off their feet entirely, carrying them away to devour at their leisure. Don't think you can hide - their echolocation will find you as easily as a bat finds a moth in the black of night.
If you manage to escape the Ahools and get your bearings, feel free to go explore the rest of the city! Find a house, find a new monster, or simply scavenge for supplies until your belly is as full as that giant bat's was supposed to be. Good luck, and enjoy your stay in Hadriel!► This log covers January 10th-15th.
► Feel free to make your own logs, as well!
► All characters now arrive with phones that have network communication.
► Please put your character's name and open/closed in the subject line of your starters!

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Something tells her that this kid isn't from any time even remotely near the 22nd Century.
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Rey is no stranger to machines. But it does have her wondering--
"What sort of machines do they have here?" Just to make sure they're not of the like-human variety.
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"What year are you from, anyway?" Because this kid is either from buttfuck nowhere, or a completely different century than the one she's familiar with.
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Which he doesn’t know is 1721. He also comes from the countryside and only arrived to Edo a little while back, before ending up in this odd place.
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Rey takes another moment, putting the pieces together. Her Eastern history isn't exactly up to snuff, but--
"That's Japan, isn't it? You're from there?" Hopefully that'll make sense to him, whenever he's from.
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Mostly in that it's completely bullshit.
"Um, likewise." She snaps out of it and nods. "Name's Rey, by the way."
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He also doesn't really get her train of thought.
"I see! I hope you will settle in well, Rey-dono!"