ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2017-03-10 09:15 am
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Entry tags:
- *intro log,
- adam parrish,
- alphys,
- anne of austria,
- ardyn izunia,
- armitage hux,
- beth washington,
- bucky barnes,
- danse,
- dr. lee rosen,
- duck,
- dylan blake,
- emily kaldwin,
- firo prochainezo,
- gladiolus amicitia,
- hannah washington,
- henry percy,
- ikaruga,
- jacob frye,
- jill valentine,
- john watson,
- johnny storm,
- leliana,
- maketh tua,
- matt murdock,
- mettaton,
- mikoto suoh,
- morgan walker,
- napstablook,
- natasha romanoff,
- ned wynert,
- noctis lucis caelum,
- prussia,
- ray shin fang,
- richie gecko,
- romulus hart,
- sans,
- sherlock holmes,
- shuuya kano,
- steve rogers,
- the outsider,
- tyki mikk,
- yehudit/ravine,
- yukari mishakuji
Intro Log: Welcome to the Snave (snake cave)
Who: New arrivals and everyone else!
What: The intro log for March
Where: The colosseum and all around the city.
When: March 10th-15th
Warnings: Snakes! Snakes! It's a snake!
What: The intro log for March
Where: The colosseum and all around the city.
When: March 10th-15th
Warnings: Snakes! Snakes! It's a snake!
Good morning, new arrivals! Or, well, it's probably morning. The sun is up, anyway. Okay - not the sun, but that ball of light at the top of the cave that functions as the sun, anyway. Whatever. The point is you've woken to find yourself on the floor of Hadriel's colosseum. You may be wondering where you are and what you're doing here, but what you should be wondering is how fast you need to run to get away from a three-headed snake.
You're not the only one who just woke up. Also to be found in the arena, angry and confused, are Runespoors - large three-headed snakes. Only one of the heads is venomous, but all of them are perfectly willing to take a bite out of you if you get too close - or if you annoy it. If you're lucky, an attacking Runespoor may distract itself via infighting between the three heads, giving you time to run. If not, well, let's just hope you can fight off all three heads at once!
But that's not the only thing you might find. Also scattered around the colosseum floor are what look like tasty snacks. Popsicles, cheese, even toast! Unfortunately, if you get hungry and take a bite, you will quickly discover that each and every one of these is actually soap. So that's great. Maybe the Door thinks everyone needs to shower more? You can also find a few that actually look like soap, and if you're really lucky, you might stumble across the rare and coveted 'pile of baby hands' soap.
With luck, you didn't get eaten by a snake or accidentally eat a piece of soap. Once you find your way out of the colosseum there's plenty of other distractions. Feel free to go explore the rest of the city! Find a house, a new monster, a project to help with, or simply scavenge for supplies. Good luck, and enjoy your stay in Hadriel!► This log covers March 10th-15th.
► Feel free to make your own logs as well!
► All characters arrive with phones that have network communication and the newbie guide installed.
► Please put your character's name and open/closed in the subject line of your starters!
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[ Truthfully, Emily knows it's more complicated than that, as the Outsider will undoubtedly point out. Still, she's feeling bitter, and arguing with him is all she has to hold on to. ]
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And as you are now, she would eat you alive or have the bloodflies do it for her.
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[ Contradictory. She huffs shortly from the nose. ]
I would fight her as best I could. I'll do the same when I return to Dunwall.
[ But, before that: Karnaca. ]
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You must crawl from the same sort of hole Delilah came from to be able to beat her. That, or you fail. [ He returns closer to her, to the right. ] That's not something anybody wants to happen.
[ Even the Outsider. ]
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[ It sounds straightforward, but no one can return from the dead. If only. ]
I'll get there. [ She states quietly. ] I won't fail.
[ It may take time, especially considering this... detour, but she will do everything in her power to unseat Delilah. ]
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Then, he returns his attention to her prior inquiry. ] There is no peace here. Death is not the end and one will always return; it's just a pause in the city, as you'll always return within days.
They say it's the god of hope that brings those of you who die back. [ There are other gods, isn't that neat? ]
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[ She can't help the next thought, either, logical as it is: what are the limits of his power? Who can, and can't, this god bring back from death...? ]
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I'd still recommend caution on your part. Death can often leave its mark on those brought back even from the brink of it.
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[ What is the exchange, then? What does the god of hope need, or take, to restore a life? ]
I don't play to die and test it out. Don't worry.
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