Maglor Makalaure Canafinwe Feanorion (
bythewaves) wrote in
hadriel_logs2017-11-26 04:59 pm
Entry tags:
this is what Home Alone looks like with people who have actual skills at building defensive forts
Who: OTA
What: Anyone who is visiting/trying for one of the elves on the kill list is about to learn that there is a slight problem when one has people who have built, and refined, defensive fortifications for literal millenia. You know. Things like oh, deadfalls. Arrow traps. Confusing magic that leads you in circles...
Where: Elfhouses! and the forge
When: Backdated to during the assasination period
Warnings: Violence that may or may not be played for commedy, depending on what traps are triggered and who is triggering them. Character death unlikely but maiming is possible, if so desired.
The House of Finwe is long used to a bounty hanging over their heads in one way, or another. To be a prince of that line in Middle-earth is to wear a target on one's back - worse, if one is unfortunate enough to wear the High King's crown. So none of them are particularly upset about being on the Null's hitlist - annoyed, is probably closer to the mark. (The family members who stayed off the list, on the other hand... )
Still, they've no time to build a castle - it would be rather wasteful of resources anyway - and Maglor's suggestion of a moat is vetoed for much the same reason. No, they'll have to settle for more basic things...a portcullis on the doors and windows, to begin with. Ones which drop wickedly fast when triggered. Nice and easy and obvious. A little too obvious, perhaps?
If one is visiting, it would be wise to call ahead!
{ooc: Apart from the very visible defenses, visitors may run into any of the following:
A: Magic Defenses - woven by Elrond and Maglor, these are reminiscent of the protections of Rivendell, designed to trap anyone unwary in confusion and send them wandering in circles, unable to locate what, or who they are trying to find. These are set at every window, and also anywhere there is water in the house. So if you were visiting and wondering why there is a little portable fountain in the main room, that would be why.
B: Deadfalls - built by Curufin and Celebrimbor, there are deadfalls set up over every major entrance and exit. They decided that it would be terribly rude to kill anyone, so the deadfalls are mostly desinged to trap, but there are, in fact, rocks in those deadfalls.
C: Nets - these are set up over windows, for the most part, but also occasionally in weird places like bedroom doors. The triggers are mostly magical, but occasionally mundane. Possibly, there was something of a family prank war quietly taking place as well.
D: Arrow traps of various types - this was Curufin getting into the swing of things and everyone else egging him on, but yes, if you hit the wrong switch, say, or pull a book that isn't a book off a shelf, expect an arrow or several launched at you. At least none of them are on fire, or poisoned?
E: Wire traps - this was Celebrimbor getting into the swing of things with some of the dwarven tricks he learnt. There are wires strung across the windows, and occasionally in other places (like stairways) - razor thin, so fine as to be almost invisible. Some are sharp enough to cut. Others will trigger traps. ALL of them will set of silent alarms that bring the inhabitants running.
The Elves and Sansa all know how to disarm the traps - but of course, this relies on them being home and knowing that visitors are coming! }
What: Anyone who is visiting/trying for one of the elves on the kill list is about to learn that there is a slight problem when one has people who have built, and refined, defensive fortifications for literal millenia. You know. Things like oh, deadfalls. Arrow traps. Confusing magic that leads you in circles...
Where: Elfhouses! and the forge
When: Backdated to during the assasination period
Warnings: Violence that may or may not be played for commedy, depending on what traps are triggered and who is triggering them. Character death unlikely but maiming is possible, if so desired.
The House of Finwe is long used to a bounty hanging over their heads in one way, or another. To be a prince of that line in Middle-earth is to wear a target on one's back - worse, if one is unfortunate enough to wear the High King's crown. So none of them are particularly upset about being on the Null's hitlist - annoyed, is probably closer to the mark. (The family members who stayed off the list, on the other hand... )
Still, they've no time to build a castle - it would be rather wasteful of resources anyway - and Maglor's suggestion of a moat is vetoed for much the same reason. No, they'll have to settle for more basic things...a portcullis on the doors and windows, to begin with. Ones which drop wickedly fast when triggered. Nice and easy and obvious. A little too obvious, perhaps?
If one is visiting, it would be wise to call ahead!
{ooc: Apart from the very visible defenses, visitors may run into any of the following:
A: Magic Defenses - woven by Elrond and Maglor, these are reminiscent of the protections of Rivendell, designed to trap anyone unwary in confusion and send them wandering in circles, unable to locate what, or who they are trying to find. These are set at every window, and also anywhere there is water in the house. So if you were visiting and wondering why there is a little portable fountain in the main room, that would be why.
B: Deadfalls - built by Curufin and Celebrimbor, there are deadfalls set up over every major entrance and exit. They decided that it would be terribly rude to kill anyone, so the deadfalls are mostly desinged to trap, but there are, in fact, rocks in those deadfalls.
C: Nets - these are set up over windows, for the most part, but also occasionally in weird places like bedroom doors. The triggers are mostly magical, but occasionally mundane. Possibly, there was something of a family prank war quietly taking place as well.
D: Arrow traps of various types - this was Curufin getting into the swing of things and everyone else egging him on, but yes, if you hit the wrong switch, say, or pull a book that isn't a book off a shelf, expect an arrow or several launched at you. At least none of them are on fire, or poisoned?
E: Wire traps - this was Celebrimbor getting into the swing of things with some of the dwarven tricks he learnt. There are wires strung across the windows, and occasionally in other places (like stairways) - razor thin, so fine as to be almost invisible. Some are sharp enough to cut. Others will trigger traps. ALL of them will set of silent alarms that bring the inhabitants running.
The Elves and Sansa all know how to disarm the traps - but of course, this relies on them being home and knowing that visitors are coming! }

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And then there are other supplies, such as food, and ensuring everyone has enough to eat. Comfort comes after, but surely as the former master of the Last Homely House on Middle-Earth Elrond can make sure there's plenty of that too!
So there is usually a pot or three of coffee and teas ready to warm up the other defenders of their tidy pair of homes!
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Maglor comes over to help.
"You've been at this all day!"
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"You did a wonderful job with them - do I detect something of my cousin's teaching in that?"
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How could he forget such a thing?? It was his idea!The deadly arrow releases and plonks neatly into his bicep."Ouch!!!!!" And that is only the first word out of his mouth. The words that follow are dreadful maledictions in Sindarin, a language it is a lot of fun to curse in, since it is highly flexible and colloquial, and is full of colorful loan-words from the Common Speech and from Dwarvish.
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"Oh no, Curvo..." He sighs and comes over. "Here, let me see that."
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"I must be an idiot! Another accident! Weren't we just talking about this a couple of months ago?" He grins at his brother. "But don't worry, it's not that bad."
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"Aye, we were. And I'll believe that when I see it. At least we decided not to barb the arrow tips so this should come out clearly. Arm."
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Wrap?
yus
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"Atto!" he hissed sympathetically and grabbed a towel to staunch some of the blood, "Come, sit down, we must remove it..."
Arrows indoors might not be the best idea. He glanced around for the unsprung traps, making mental notes.
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And he held the towel to his arm and followed Celebrimbor to the kitchen, sat down, and let him tend to the injury.
And. . . ah. . . he'd have to agree with that, after this. Indoor arrow traps might not be the best idea.
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Such as now, when he was only trying to knock on a brother's door only for one of the many traps to be sprung - on his head! He let out a disgusted sound as he stumbled a few steps back, arms stuck to his sides.
"Well done," he admitted, trampling any annoyance down with long years of practice. "A little aid in removing it would be nice, now." Surely someone is listening? He hoped?
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“Someone’s been overenthusiastic with the traps again?”
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"I suspect Kano, or Curvo." If not both.
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"Be still and lean down for me." he was doing his best not to smile or laugh. His poor grumpy uncle.
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"Thank you, Nephew."
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"Oh, did I forget to tell you about that one?"
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"You might have. I fear your memory is going, little brother," he retorted, feigning grave insult even as he struggled to hide his own sudden mirth.
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He wasn't actually expecting a full-on trapping experience, though. Being a Mercenary definitely has its perks, when it comes to traps. Even more so do his Auras. So, when he feels the first nigh-invisible wire leave a faint cut on his cheek, his head flicks back from it as he draws his sword. Green Electricity crackles along its blade as he looks at the wire, humming in contemplation.
Weighing his options carefully, yet quickly, he allows his Electricity to trace along those wires so he can observe their positions, and moves along accordingly to get a more appropriate path. Your silly trap won't stop him, and he's much more on edge this time for any further.... inconveniences. So, when a few arrows shoot at him from another corner, his Colourless Aura erects a barrier against them, deflecting with ease.
"You'll have to try much harder than this, assuredly," he calls out in a practically singsong voice. He's clearly enjoying this a little bit.
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Still, with no other directions to go, it seems it's time for a change in tactic. Following the wires didn't appear to link to any other significant forms of traps, near as he could tell. So, this should be fine. With a brief fencer's pose, and a fast and harsh slash, he attempts to cut the wires.
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The magical traps made him smile. These elves were creative. And here the Wraeththu at the house were just going to shoot people. He hadn't been aware that the elves living with Curufin, or perhaps Curufin himself, could use magic. So, he sent out a telepathic greeting, and just in case they weren't telepathic, he texted the same greeting.
Nice traps. Is it too late to offer some company or do you always shoot your guests?
He didn't want to undo or set off your fine, fine work.
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Only those who come uninvited. Are you seeking someone in particular?
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I'm an acquaintance of Curufin's. Is everyone in there alright? It certainly looks like you have the situation well under control.
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wow sorry for the tl;dr
lol no worries, Mags likes TLDR he often generates it himself (just more purple prosey)
LOL every other Wraeththu gets pretty prose. Seel tells it like it is.
Lol more practical that way XD
Re: Lol more practical that way XD
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go not to the elves for they will say both yes and no... sorry Seel!
he deserves it!
XD
Re: XD
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Company is always welcome! And we don't always shoot our guests. . . just sometimes.
And then he called out, so that they didn't have to continue by phone. "I'm pleased you came to visit us."
He ran down the walkways and quickly disengaged the wards and the dangerous contraptions. "Care to drink a cup of coffee with me?"
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He watched as Curufin moved, the magic quite unlike what he used and was trained in. Naturally, they were from two different worlds.
"You have quite an elaborate trap system here."
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