ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2015-11-10 09:59 am
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Entry tags:
- *intro log,
- adam parrish,
- arya stark,
- ashley,
- big boss,
- bob saginowski,
- bruce banner,
- bucky barnes,
- cashmere,
- chris,
- clear,
- cullen rutherford,
- dorian pavus,
- gansey,
- gren,
- haurchefant greystone,
- hawkeye pierce,
- helena,
- legolas,
- max rockatansky,
- mike munroe,
- natasha romanoff,
- nick rivenna,
- noah czerny,
- rhys,
- sam,
- sarah kerrigan,
- seles wilder,
- steve rogers,
- the warden,
- thom rainier,
- vaiz,
- wanda maximoff,
- z delgado
INTRO LOG: FACE OFF
Who: New arrivals and everyone else!
What: The intro log for November. Don't get your face eaten!
Where: The colosseum and all around the city.
When: November 10th-17th
Warnings: Monster-related violence, people lamps, general unpleasantness, mass confusion.
What: The intro log for November. Don't get your face eaten!
Where: The colosseum and all around the city.
When: November 10th-17th
Warnings: Monster-related violence, people lamps, general unpleasantness, mass confusion.
You wake up on the hard earth of the colosseum. By the state of things and the various aches and pains in your body, you've probably been passed out there for awhile. A few things should immediately become clear to you upon an initial assessment.1. You're not aloneOf all of these alarming things, the skittery object might be your largest concern. Be wary when turning corners or shutting out the lights: the Hunters work best when your vision is obscured, so their gelatinous form is even harder to spot. Their main goal will be to kill people of course, though they prefer to hide in corners and smaller rooms. Watch out when trying to work through the halls of the colosseum to find the outdoors- they're surprisingly quick, and they prefer to kill their prey by opening their face-flaps and wrapping their mouths around your head. Fun!
2. You're near other people who look to be in a similar state.
3. You're also near an assortment of human shaped lamps.
4. You're also near something that skitters off into the shadows of the colosseum.
More information on Hunters can be found here!
Second largest concern? Maybe it's the people lamps. Maybe it's the actual people around you. Whatever it is, be sure to familiarize yourself with it quickly. The devil you know is better than the devil you don't, after all.
All done with the horrible monsters and awkward greetings? Try your hand at exploring the rest of the city! Find a house, find a new monster, or simply scavenge for supplies until your little heart is content. Good luck, and enjoy your stay in Hadriel!► This log covers November 10th-17th.
► Feel free to make your own logs, as well!
► All characters now arrive with phones that have network communication.
► Please put your character's name and open/closed in the subject line of your starters!
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That blunt force does something is encouraging at least, and he nods in understanding and at the question. But then he remembers something and suddenly digs in his pockets, looking for one item in particular; a moment later and he procures the zippo lighter Josh had tossed to him before everything went so suddenly wrong.
Don't think about it. Back on task.
"Better than nothing." He explains under his breath, flicking the lighter open and igniting the flame. "Ready."
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He says, and steps closer to him, letting out a breath.
"Hold it in front of us."
They tend to leap out of the dark. Bob and Chris will be much, much more visible this way, but will at least stand a chance of seeing something if it comes for them- something all too easy to miss, with the shadowed corridors, the intermittent lamps and the light blindness they cause.
Ready, and go. He steps out, into their little puddle of light, chasing away the inky black.
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The flame also flickers, just briefly, as they enter the tunnel, indicating that it is--hopefully--a way out. Chris sticks as close to Bob as he can, about a half-step in front so the light can lead the way, listening for anything other than their own breathing and footsteps.
There's a skittering behind them, a few steps back, but it's seeming to keep its distance. For the moment, at least.
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"Run!"
He probably doesn't even need to say it, of course.
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But he snaps out of it quickly enough to at least shield his face, which would've been too little too late if it didn't happen to bring the lighter in his hand directly in front of the creature. It reels back, at least for an instant, but it's enough to give Chris and Bob an opening.
"Yeah, go!" Bob doesn't have to tell him twice to run; he turns back the direction they'd been originally heading and shoves Bob in front of him, because going blind is still safer than being attacked by a monster, and Chris is definitely a slower runner at the moment. Besides, if fire might be able to keep the thing at bay for even a second or two at a time, then he should be in the back.
Hopefully there isn't one in front of them, too.
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To make matters worse, it goes up, as well as down, and Bob is disoriented enough that he has no real idea which direction is a better one. Are they underground? Or upstairs in some huge building? There's no light except the lamps, and nothing else to guess by- no time to flip a coin or consult much, either, because something is coming fast at them from behind- something that makes Bob break his own word, lift the gun, and take a shot.
The crack is almost deafeningly loud in the hollow stairwell.
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"Did you get it?" He asks, holding up his lighter, voice a little high pitched from nerves and slightly too loud due to the ringing in his ears. But he doesn't wait for an answer before moving to the stairs again, still trying to stay out of the way of any other shots Bob might want to take, stepping onto the staircase heading up.
Heading down never works out for anyone, after all, and if this place is anything like a real arena then up is probably the way to go.
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The bad news is that it is is black as pitch once they get more than a few paces upwards. He runs his hand up the wall, frantically blinking, hoping his eyes adjust, that there's some light.
Realizing Chris may very well not have seen the nod, then;
"It's down."
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"Great. Awesome." It's dry and strained, under his breath, but sincere. That's good, at least. "You and your dog okay?" They didn't get swiped by the monster or anything when it attacked, right?
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Bob says, though okay feels like a bit of a stretch. Rocco has stopped crying, but it doesn't seem at all to be because he's comfortable or calm. Not that this is to Bob's surprise.
"We need to get out of here, that's all."
He can check on him properly then.
"How badly are you hurt?"
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"I'm okay." He answers the question belatedly; he's definitely not actually fine, but none of his injuries are life-threatening and there's not much that can be done for him anyway while they're trying to avoid being eaten. "Just getting really sick of monsters."
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Says Bob, a soft, shaky agreement. Well, that's about all you can say, in a situation like this. He adjusts his grip on the gun, and keeps climbing.
Except, he vaguely supposes it's appropriate to murmur;
"Bob. And Rocco."
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"It's another tunnel." He says back to Bob, squinting into the dark and raising his lighter again. "At least as far as I can tell." They've got to be getting close to getting out of this place, right?
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Says Bob, but steps forward with him. This is the only thing they can do.
He freezes, when he hears shuffling movement in the darkness ahead of them.
"Is that?"
Of course it is.
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Chris braces himself carefully on his good leg, staying by the wall and out of the way in case Bob decides to shoot again, holding his lighter out as far as he can into the darkness both to try to catch sight of and ward off the creature. There's a brief glint from the flame off the odd surface--skin?--of the monster for just a moment before it pulls back into the shadows further, but it's enough to figure out where it generally is.
"If you're gonna take a shot, man..."
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"Jesus."
Keep moving, keep moving.
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"Okay, go." He encourages, pushing himself off the wall but still sticking close enough to it that he can use it for some support. His next comment is more to himself, not really meant to be out loud as he eases some weight onto his injured leg again so they can continue forward. "Come on, we've gotta' be close."
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Better than what's in here, of course.
He wedges it open wider, putting his shoulder into it, and looks down. Finds;
"We're about a story up."
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"Think we can get through it?" He asks, after a moment, glancing over his shoulder down the hall and then looking back at Bob. Dropping a story would really suck with his leg how it is, but he'll definitely take that over having to head right back into the monster tunnels and back to being lost.
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He says, but moves to do it anyways- then pauses, and decides, since he has the gun.
"You go first, I'll hold them back."
Nodding at the opening, and wedging it open just a little wider, one shoulder thrown into it.
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"Do you... Do you want me to take the puppy?" He's expecting a no here, but he'll offer anyway. It might be easier for Bob to not be holding a gun and possibly fighting monsters while also trying to climb out a window, all while carrying a dog too.
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"Drop down. I'll throw him to you."
It's dangerous, yes, but it's probably their safest option. That way, it won't be too far, even if Rocco does fall.
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Shoving the window open as wide as possible, he leans out and twists around to grab the upper ledge, pulling himself out enough to sit backwards on the ledge. Okay, so far so good, carefully try to get his good leg out, great. Bending the other leg enough to get it through is difficult but he manages, so now all he had to do is push off and drop.
Ugh. He logically knows it'd be safer to turn around and hang off the ledge to drop but he's pretty sure that'll take a lot more grace than he can manage, so instead he just takes a deep breath and reminds himself that the longer he takes the more danger Bob is in, then pushes off the edge and drops.
"Damnit." He hisses the curse somewhat breathlessly from where he landed, nothing hurt any worse than before except his bad leg, which he's thinking he'd rather have cut off at this point for how bad it feels. For just a moment he remembers, out of nowhere, the joke he made about chewing off his own leg when he and Sam were stuck in the cable car, and it seems like a whole other life.
Focus, Chris. He shoves himself upright from the crouch he'd been in, all his weight on his good leg and glad the distance and his glasses probably hide the tears at the corners of his eyes. "Okay, ready!" Catch the dog, whatever you do, Chris.
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He puts the gun on the sill next to him for the moment, and then puts his torso out the window, spreading his legs enough and leaning out, bending carefully, deeply, and eventually transferring a whimpering, squeaking Rocco to one arm, as he braces himself on the sill. Then, with a cringe, and a murmured apology, he grabs him hard by the collar and scruff, provoking a hurt, puppyish whimper, before he lowers him down as far as he can so his kicking bottom feet are within reach of Chris's hands.
Bob lets go and just prays that he has him, rearing back fast to grab the gun, clear the hall behind him again, before swinging his own leg out the window, one, and then the next.
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And alright, now Bob's climbing down, so Chris need to get out of the way. He takes a step back onto his bad leg and it immediately gives out; he sinks to the ground and decides to just stay there for the moment, hugging Rocco gently and hoping once they're all out the monsters won't follow.
And that there aren't more monsters out here, too.
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