ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2016-07-10 10:50 am
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Entry tags:
- *intro log,
- ai ebihara,
- amos kamiya,
- ashley,
- bianca,
- chara,
- chris,
- damianos of akielos,
- dean winchester,
- elmer c. albatross,
- franklin delano donut,
- gansey,
- goku son,
- gren,
- hannah washington,
- henry cheng,
- inquisitor trevelyan,
- jack benjamin,
- jo harvelle,
- krieg,
- maketh tua,
- miriam day,
- muscovy,
- noah czerny,
- sans,
- souji seta,
- steve rogers,
- tazendra,
- ushahin dreamspinner,
- vida veisi,
- vision,
- wanda maximoff
Intro Log: Death Comes
Who: New arrivals and everyone else!
What: The intro log for July.
Where: The colosseum and all around the city.
When: July 10th-15th
Warnings: Deathclaws. That's all you really need to know.
What: The intro log for July.
Where: The colosseum and all around the city.
When: July 10th-15th
Warnings: Deathclaws. That's all you really need to know.
As usual, the new arrivals in Hadriel will be waking up on the dirt ground of the colosseum, and as usual, they won't be waking up alone. This month brings coat hangers of all shapes and, uh, sizes strewn about the colloseum floor around all of the new arrivals.
Get up, get out, meet and greet, find some new exciting interior decorating options, but don't forget about the more prominent threat: the (newly) local deathclaws roaming about in the inner halls of the arena. These deathclaws are vicious bipedal creatures with long arms ending in curved talons, horns ripe for goring and, of course, teeth as long as fingers. These animals have been engineered to be as deadly as they can possibly be, so you might want to buddy up before taking one on.
Have you escaped from the deathclaws? Made a few friends? Not died horribly? Great! Feel free to go explore the rest of the city! Find a house, find a new monster, or simply scavenge for supplies. Good luck, and enjoy your stay in Hadriel!► This log covers July 10th-15th.
► Feel free to make your own logs as well!
► All characters arrive with phones that have network communication.
► Please put your character's name and open/closed in the subject line of your starters!
2
It's the hair that Maketh notices first. Deep, bright red - like Hux.
She lowers the rifle, though doesn't flick the safety off yet. Recent events have proven that human beings cannot be trusted - some of them are as insidious as the gods.] Identify yourself.
[Maketh knows very well what image she presents - a woman in battered combat gear, a rifle held at the ready, and a brace over her right arm. It's recently been broken, yet unhealed, and studiously ignored. Pain is meaningless when there is work to be done.]
2
Barbara. [Smooth and steady, as if there's no need to be anxious or tense. She considered an alias, but sometimes a lie ends up more trouble than it's worth.] Newly arrived.
[She nods at the rifle.] Have you taken any down with that?
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Interesting. Maketh inclines her head.] Maketh Tua. And I have. It's easier to shoot from a distance.
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She smiles a little, wryly.]
Usually, yes. [She lifts the hangers slightly.] Bludgeoning isn't very efficient. If one is immobilised, though, I could probably finish the job.
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How far underground? No one's breached the surface at all?
no subject
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How well are people working together?
no subject
Maketh grimaces.]
Recent events have changed that. We are working to contain it.