ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2016-10-10 10:42 am
Entry tags:
Intro Log: HOLY F*^K THAT'S A F*&KI%G DRAGON
Who: New arrivals and everyone else!
What: The intro log for October
Where: The colosseum and all around the city.
When: October 10th-13th
Warnings: New faces, new greeting posts, and dragons. What's more to want?
What: The intro log for October
Where: The colosseum and all around the city.
When: October 10th-13th
Warnings: New faces, new greeting posts, and dragons. What's more to want?
If your first thought upon waking up on the cold, hard ground of Hadriel's very own Colosseum is 'maybe I partied too hard last night', one, Delight would love you and two, you're wrong. Or- maybe you did, but that's not why you're here. Instead, you wake up with the same clothes you were wearing when you were last home, but surrounded by very different people. So, make some friends! Might as well voice your confusion and concern and show the technologically unsavvy of you how to operate these fancy new phones, right? Just be sure not to trip over these odd bags of chips on your way to greet your fellow man.
Don't spend too much time out in the open, though. There are monsters about, and not quite the usual ones. This month, Hadriel is bringing in four dragons, each with their own unique abilities and raidboss-esque stamina. They'll be terrorizing the city until someone puts them down- maybe that someone is you! Maybe you should, uh, actually hide. They're hungry and territorial and mean and they're definitely out for a good meal. Check out our OOC post for more information, as well as who will be eventually killing the beasts!
But hey, once you escape from the dragons, feel free to go explore the rest of the city! Find a house, find a new monster, or simply scavenge for supplies.
New, as of October's intro log is a Newcomer's guide that installs itself by default on every activated phone. Thanks, Mello!
Good luck, and enjoy your stay in Hadriel!► This log covers October 10th-13th.
► Feel free to make your own logs as well!
► All characters arrive with phones that have network communication and the newbie guide installed.
► Please put your character's name and open/closed in the subject line of your starters!

no subject
--except then Hermann says that, and it's enough to jolt his attention, briefly, for a snap second]
Don't you--[his voice goes higher, cracks--he wants to take a step back, or take a step towards Hermann, or something, but his feet won't seem to move, bolted to the ground in a mixture of fear and awe]--even think about it, Hermann--[his eyes haven't come off the dragon, though. He wants to run. He can't, really. (Oddly enough, the impulse is to run to Hermann, rather than out the door, away from the dragon ]
no subject
What've they got here? They've got two humans, and the only weapons between 'em are the ones Sans has at his disposal. Which means he's gonna have to do a little work. Again.
God but he's startin' to dislike this place.]
Nope, [says Sans, tautly.] Sorry. We're gonna have to run.
[It's a sloppy job, but it might buy 'em some time. He sketches out the rough area of the space the dragon's occupying, and several square feet of blue bones shoot out from the ground, passing through the thing effortlessly as though incorporeal. The effects won't really start to show themselves until the thing tries to move.
And move it does, shifting on its scaly hind legs.
It makes an obvious sound of pain, and he holds every inch of his attack in place, even if he's technically not supposed to let these kinds of things stay in any sorta permanent sense. More of a ghosting in and out of existence type of deal. Still, though, it'll keep the thing in one place.
He can see its HP tickin' progressively lower, but holy god does this thing have a good deal more than 92. He might as well be droppin' water into a bucket.
Sans half-turns to the pair of them.]
Door. Now.
no subject
Then, however, bones. Hermann stares. This, apparently, he had been spared on that day. He stares at the bones, then stares at the dragon, eyes narrowing, seeking the results. Pain, it had some effect in that, but it does not move into swift attack. It shifts, but moves no further. Hermann thinks he understands, or as much as he can.
Mr. Sans does not need to say it twice. Though Hermann does not immediately obey, instead just about launching himself the few steps to Newton, to grab at his arm (dropping the carrots in the process), before running for the door, cane all uneven, hard falls.
Over his shoulder -- if less to say what he does, and more to confirm the skeleton follows. ]
How many tricks do you have up those sleeves?!
no subject
Who cares right now?! [squawked because Hermann, seriously??? But he's looking around for some place to hide; another spot they could maybe take shelter in that wouldn't be so easy a target as the shop] We need to find some place to go!
no subject
Unfortunately, "easy" really just ain't the order of the day, it seems.
There's a lotta jokes he could make right now - what else could Hermann've expected, given the fact that Sans is, pretty obviously, a skeleton? 'Course he's got a couple dozen bone attacks prepped. Who doesn't?]
Temples? [he ventures, though he's got no real clue how close one of those might be. He's all turned about at the moment in terms of city location. Dragons'll do that to ya.]
no subject
In the moment, he feels anything but. He is leery of the viability of any shelter, given the quick work the dragon did of the roof. Distance would be best, given its attachment to the spire, but they'd never make it, he'd never -- temples. Miss Delight's is closest. Is her temple weaker, as she is? But it had been cited as a safe haven during that girl's attempt at the city. ]
Miss Delight!
[ And it is close. Right across the road. ]
Come on, Mr. Sans!
[ He isn't running out the door without him, keeping in the frame. ]