ᴛʜᴇ ᴍᴏᴅᴛᴇᴀᴍ ᴏғ ʜᴀᴅʀɪᴇʟ (
hadrielmods) wrote in
hadriel_logs2016-09-10 09:50 am
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Entry tags:
- *intro log,
- amos kamiya,
- armand,
- bianca,
- cashmere,
- curtis everett,
- emily,
- faith carr,
- firo prochainezo,
- flick,
- frisk,
- hannah washington,
- helena,
- henry percy,
- inquisitor trevelyan,
- jasper,
- jo harvelle,
- maketh tua,
- mike munroe,
- miriam day,
- muscovy,
- natasha romanoff,
- papyrus,
- rashid,
- richie gecko,
- rin okumura,
- sam,
- sandor clegane,
- sans,
- shadow the hedgehog,
- stanley pines,
- tiny tina,
- tyki mikk,
- ushahin dreamspinner,
- wanda maximoff,
- warrick chopper
Intro Log: Don't Wake Tonberry
Who: New arrivals and everyone else!
What: The intro log for September
Where: The colosseum and all around the city.
When: September 10th-13th
Warnings: Cute monsters, a way to pass the time, and plenty of newbies!
What: The intro log for September
Where: The colosseum and all around the city.
When: September 10th-13th
Warnings: Cute monsters, a way to pass the time, and plenty of newbies!
Waking up in Hadriel certainly has its down sides, but if this weird murdercave city is good at one thing, it's keeping people entertained. As you awaken on the hard ground of the colosseum, you might see a rectangular cardboard box lying near you. Ignore it for now, as you get your bearings, but if you get bored? Well, you'll find these exciting and unique board games will keep you entertained!
But how could you possibly get bored, when there are plenty of cute monsters around to keep you company? Sharing the colosseum with all the new arrivals are Tonberries. In addition to their natural cuteness defense, they also carry very large knives. They're slow-moving and look innocent and even friendly, but be careful - one strike from that knife and you'll be a bloody mess. They won't attack unless you get too close, but who doesn't want to hug a Tonberry? And of course, if you attack, they'll counter with extreme prejudice.
Managed to resist the urge to hug a Tonberry? Safely escaped from the clutches of the colosseum, new board game in tow? Awesome! Feel free to go explore the rest of the city! Find a house, find a new monster, or simply scavenge for supplies. Good luck, and enjoy your stay in Hadriel!► This log covers September 10th-13th.
► Feel free to make your own logs as well!
► All characters arrive with phones that have network communication.
► Please put your character's name and open/closed in the subject line of your starters!
sam | until dawn | open + closed | prose or brackets
... This is just not OK.
Sam wakes with a start, heart already pounding as she bolts to her feet, still in flight mode, pushing herself into movement against the loud protests of her sore, tense muscles. She's fairly certain the blast she detonated in the lodge was enough to stop the remaining wendigos from continuing their pursuit, but her brain hasn't yet acknowledged that she's safe - which is probably a good thing, considering that this isn't the mountain, the burning lodge is nowhere in sight, and there are other things afoot.
The board games scattered along the ground get only a cursory glance; the tonberries are a much bigger, more immediate threat. Sam doesn't know what they are, exactly - they're not people, and they're not wendigos, but that doesn't narrow down the pool of possibilities much - but she's not keen on sticking around to find out.
"You have got to be kidding," she mutters, and takes off toward the nearest available exit.
another line without a hook (citywide; open).
Well. This isn't the mountain, but that doesn't help Sam determine where she is, either. Once she's safely (ha) outside the coliseum's walls, her pace slows to more of a dazed wander than a run, and she probably cuts quite a figure as she makes her way through the city's streets - bruised, bloodied, singed, with that headlamp still turned on and strapped to her head.
Any passersby are met with a slightly apologetic smile and a single question: "Hey - mind helping a lost girl out?"
you said you read me like a book, but the pages all are torn and frayed (ud house; closed to ud cast).
Eventually, Sam makes her way to the house where her friends - her very much alive friends - are located. Woozy with adrenaline and still only half-believing this is real, she inhales a deep breath and knocks firmly on the front door and waits to be admitted. Once inside, her greeting is simple: a wave; a hesitant smile; a quiet "Hey, guys."
city!
Which of course means that he's going to try to help her in any way he can. ( Resident handy-moose to the rescue, or some such nonsense. ) He meets that apologetic smile with one of his own, open and friendly in a way that makes him entirely approachable. "Sure. Where are you trying to go?"
Might he suggest a trip to the clinic? His
sorta-girlfriend can heal you up quick as anything.no subject
"Sorry, I'm really lost here."
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Besides. It has to say something about him and his background that he'd settled in so easily. So quickly. ( That is the life of a Winchester. Unfortunately. )
It might not be a good joke, but he's in the habit of making far worse than that, and he laughs a little in response. "Usually. I can tell you where you are, at least. You're in Hadriel. And ..." He trails off for the smallest second, looking a bit sheepish. It's always a gamble on how the newbies are going to take the next bit of news.
"You're kind of underground."
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"Guess that explains why I can't get a signal on my phone." Again she smiles, but it's a mask for all the trepidation she feels washing over her in waves like the ocean at the beach back home in Los Angeles.
colosseum. brackets bc I'm lazy and phone
[ Shotgun, machete, giant fuck off wolf, all accounted for. He looks around and catches the tail end of what seems like Sam's shirt disappearing into one of the tunnels. Exactly her size, too. ]
Hello?
yes good, perfect
Maybe that's why she turns back around to investigate - some far-flung grasp for hope that maybe, maybe what she saw was wrong. Sam steps back into the doorway, squinting into the distance.]
... Mike?
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Sam!
[ He makes a beeline for her, Wolfie following at his heels. ]
What the hell? I told you guys to wait at the lodge!
no subject
It can't be Mike, but somehow, impossibly, it's him. Sam's field of vision wavers for a moment; she takes a deep breath and forces her eyes to focus.
It's Mike. And ... a dog? No, not quite a dog. Something else.]
The lodge?
[Sam shakes her head. She blew it up. She didn't exactly see it happen, but she felt the blast, the heat of the flames licking at her back. Then nothing, until she woke up here and now.
Something about this isn't right, and considering what's happened in the past several hours? That says a lot.]
Who's your friend?
[She nods, indicating the wolf. Clearly, that's the most important question at hand.]
no subject
This is Wolfie. It's all right, he's trained. He belongs [ belonged ] to that old guy with the flamethrower.
Sam, what's going on?
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UD house
She's on her way to the kitchen when Sam knocks, and even though they'd already run into each other (before Matt, because Emily hasn't left the house since she got back here with him), seeing Sam is like watching the sun rise and part the darkness.
"Hey. Come on, I'm getting some water. You should have some too."
no subject
"You're right." All she can think about is wading through the water in the underground mines with Mike, soaked and cold to the bone. Her clothes are dry again now, but Sam still feels that phantom chill, and she wraps her arms around herself as she follows Emily into the house's interior, taking in the details of the place.
no subject
She's quiet as she gets them each a glass of water, letting Sam have a few seconds to herself, her back to her just re-arrived friend so she can have some privacy too. When she's done, she lingers a bit by the sink, then heads for the table and sets Sam's glass down.
"Here. You should sit, you've probably been walking around a lot." And since she just came off the mountain, she's been running, too. Running, holding stock still, blowing up the lodge...
Goddamn.
"We're safe for now," Emily adds as she takes a seat herself. "Arrival day is only really bad in the colosseum."
no subject
"Safe?" One side of her mouth quirks up in a half-smile. "I don't think I'm ever gonna feel safe again." There's a dry note of levity in her tone, like she's making an attempt at passing off her words as a joke, because if she can joke about the horrors she's witnessed over the course of the past day, surely she'll be fine, right? But wendigos aside, Sam also suffered at Josh's hands - terrorized, drugged, bound and abandoned in that dark corner of the basement where Mike found her wearing nothing but a damn towel. Sam wraps her hand around the glass of water and brings it to her lips, gulping back a mouthful. She can't tell if she's actually thirsty - what's important is going through the motions of what she should be doing.
"I talked to you before, didn't I? It wasn't a dream?"
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There's really nothing Emily can say in response to that, so she nods and takes a drink of water. By the time Sam asks her question, Emily has set her mug back on the table.
"Yeah, you did." It does feel sort of like it was a dream, though. Everything before seeing Matt feels like one long nightmare that has finally come to an end. "And everything I said to you is true."
Especially the part about her not being crazy.
"Who else from back home have you run into, by the way?"
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ud house
"You, ah, you been here long?"
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"Hey, Matt." She smiles at him, even though there's sadness hazing over her eyes. "Nah, just got here, actually. You?"
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Hannah. Fuck. He still can't believe that.
"It's... pretty crazy, huh?"
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"You're OK though, right?" Because that's not what she knew to be true back on the mountain.
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(FUN!)
"They got me," he admits, showing the bandage on his thigh, "but I'm alright. You? You, uh, look..." like you've been through the wringer.
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ud house
"Hey, Sam." He says, voice quiet as well, but warm. "It's um, good to see you, even if the circumstances kind of suck."
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"Hey, Chris. It's good to see you again too."
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It would've been bad enough not coming from all the horrors that happened on the mountain, but that just makes everything even more surreal. Or at least it had for him.
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"Definitely gonna be passing on horror movies for a while, though." She forces a small laugh - it's funny, right? Or if it's not exactly funny, the fact that she can make a shitty joke about it means at least it's not as earth-shattering of an ordeal.
"What about you? Emily said you've been here a while, right?"
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But he doesn't call her on it, because that won't help right now. So instead he shrugs a little at her question, ignoring the first part of it himself. "Yeah. It's been um, ten months." It's still weird to think about the fact that it's nearly been a year, and yet that night on the mountain still often feels like yesterday. He manages a grin, though, continuing. "Still uh, not big on the horror movie idea myself either."
Although he's pretty sure no amount of time is going to help that.
But back to more important things. "So you've talked to Emily; has she uh... Filled you in on everything, or...?"
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